Comfort
| Feature | What it does |
|---|---|
| Inventory | 10 × 8, all of it for loot. |
| Charm drawer | A 10 × 4 grid that slides out of the inventory's left side from the arrow. Charms only work from the drawer and show red anywhere else. |
| Horadric Cube | 10 × 12: the whole panel is storage. |
| Tomes | Tomes hold 500 scrolls; tomes and scrolls cost 1 gold. |
| Quick identify | Shift + left-click identifies an item; on a Tome of Identify, every item in your inventory. |
| Identify all | Ctrl + Q identifies everything you carry. |
| Skills in town | Every class skill can be cast in town. |
| Item hints | Orbs, runes and the Tome of Identify say what they do in their tooltip. |
| Stash cube | The whole 10 × 12 cube shows beside the stash, so you can transmute without leaving it. |
| Materials tab | Our currency orbs stack in their own slots in the shared stash's Materials tab, like the vanilla runes and gems. |
| Mercenary gear | Mercenaries wear rings, an amulet, a belt, boots and gloves; see Mercenaries. |
| Old rune and gem stacks | Runes and gems drop one by one again, so they fit the stash's rune and gem tabs. A stack you still have from before stays: Shift + left-click it, or cube it alone, to take one rune or gem out at a time. |
| Project Lage Guide | A Project Lage Guide button in the pause menu (Esc) opens tabs with our cube recipes, orbs, runewords and uniques, read from the game's own data. Not on the controller pause menu yet. |
| Map info | In a map, its name, tier, monster level and boss show at the top of the screen; gear tooltips show the item level. |